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A Rundown of Each Gang In Cyberpunk 2077

Hey all, Here is a rundown of the details of each gang, ranging from sphere of influence, crimes, uniforms, where they reside and how they make money in Night City. If you keep up to date with the lore, most of this information will not be new to you, so don't expect anything fancy. This is mainly for those who want some basic information on each of the gangs, and don't invest a lot of time into the lore. Hence, this information is kept very basic and straight forward.
If you want a video format of this information, here is a link, but I highly suggesting reading it, as well as other material too! https://www.youtube.com/watch?v=NI13y1xF63o
Most of this information can be found directly on the Cyberpunk Wiki: https://cyberpunk.fandom.com/wiki/Category:Gangs
The Maelstrom Gang
The Maelstrom Gang is the most dangerous of Night City's gangs. With 1300 members, they reside within the Watson district, and spawned from the remains of a previous gang called the Metal Warriors. When this gang was almost fully wiped out, the Maelstrom gang replaced it, and grew exponentially in size. They took shelter in Watson, within a pig slaughterhouse called the All Food Plant. This is where the brains of their organisation stays.
The Maelstrom specialise with illegal medicines and drugs, being their primary form of income. Before selling these, they usually acquire such illicit objects from organised raids and hit jobs on whoever they deem needs to be taken out. They do not discriminate - they will kill anyone and anything to get to the top, and to get what they want. Think of them a lot like the Mafia - very organised and structural, where you need to do your part for the organisation, otherwise it's game over for you.
Like many of the gangs in Night City, they own a club, called the Totentanz Club. It is said to be the most popular of all clubs in Night City that are owned by a gang. They also have their own uniform, containing clothes of leather and chrome, alongside their array of high-tech cyberware. Their kind of gang structure has a particular name for it - a Boostergang. These are gangs with members who often enhance themselves with cybernetics. In fact, many Maelstrom members are Cyberpsychos - a mental illness of identity loss due to an excessive amount of cyberware on one's body. They lose a sense of what and who they are. But they know one thing - they serve the Maelstrom, and they kill for the Maelstrom Gang.
The Maelstrom are lead by Simon Randall, a.k.a Royce. V will have the opportunity to eliminate Royce in the quest 'Going Pro', where you must find a Flathead spiderbot through infultrating the Maelstrom headquarters.
The Maelstrom, being the most dangerous gang in Night City, have an Extreme Threat Level in Night City. Look out for them, because they will look out for you.

The Scavengers
The Scavengers are a nasty gang that inhabit all of Night City, with a particular presense in Pacifica and Heywood. Similar to the Maelstrom Gang, they are ruthless, and will attack anyone or anything. But they have their own method. Instead of organised crime, any of their members simply attack weak and innocent people.
They have ties to the Soviet Union, with many of their members being fluent in Russian, as well as very involved within the culture. Their uniform consists of tracksuits, cyberware and tattoos.
The name of the game for the Scavengers is as the name suggests - scavenging. This gang kidnaps people and forcibly harvests everything they can from their victims. Organ harvesting proves profitable for them. But most importantly, they will take the cyberware from their victims. As such, they are filthy rich from distributing their looted cyberware off to other gangs, ripperdocs, and a range of other criminals.
If the Scavengers aren't scavenging, they're committing other crimes such as common assault, mutilation and dismemberment of whomever they please.
When you roam in Night City, look for Russian graffitti to sniff out the presence of the Scavengers, otherwise, they might find you first.
Within Night City, they have a Medium Threat level.

Voodoo Boys
The Voodoo Boys take their name to heart, with very tribalistic and cult-like activities in Night City, primarily in the District of Pacifica. They came to birth after Haiti and Dominica were devasted by natural disasters in the 2060s. Upon migrating into Night City, they started their own community of criminals. They like to keep their blood strong, maintaining members to only be of Haitian and Dominican descent alike. The Voodoo Boys are classified as a terrorist or nihilist gang - a gang that commits abnormal atrocities, and don't have any meaning in life other than to cause harm to others.
They have several hundreds of members, and are the best in the business when it comes to non-synthetic drugs.
But there is one thing that they are even better at. The Voodoo Boys are the kings of the Net. Many of their members are Netrunners, who love to freeze neural networks, and plant viruses on the Net to take down many of their targets. In fact, their primary source of income is through hacking databases and accounts, stealing both important data and of course, money. Their main targets are big corporations.
Their other goal with the Net is to breach the Blackwall - a virtual wall to protect against free A.Is causing chaos, of which the Voodoo Boys believe Free A.Is would be beneficial. This means the gang is at odds with the organisation that protects the Blackwall - namely, Netwatch.
Cosmetics and uniforms for the Voodoo Boys consist of tattoos, piercings, implants, cybernetics, dreadlocks, and charms made of bones. They are scary, both physically, and virtually throughout the Net.
The Voodoo Boys are led by Brigitte, a deadly Netrunner whom V will certainly encounter in Cyberpunk 2077, as well as her second-in-command, Placide.
Their threat level throughout Night City is quite low, however they are by far the most dangerous gang on the Net - it's their territory.

Animals
The main rival for the Voodoo Boys in the physical world is a gang that is just as crazy - the Animals. The Animals likewise reside within Pacifica, leading the two gangs to often go head-to-head. They're an aggressive street-fighting gang who love enhancing their bodies with cyberware, supplements, and their special drug called 'the Juice'. This drug increases speed and strength, making members of the Animals gang particularly deadly in a one-on-one fight out in the street.
The Animals are just as deadly as the Maelstrom out and about in the city, performing deadly attacks on residents and other gangs. With over 2500 members, they have hundreds of small packs, or groups, that carry out these attacks by the day and night.
You will often find Animals members as bouncers or hired muscle, as well as in the fighting minigames, as their raw strength and ferocity proves useful in these scenarios. If you do see one, they'll typically be seen with cybernetics, implanted muscles, plastic surgery and skin modifications to ramp up their ferocious and bestial physiques. These attributes has led to the gang being classified as a Combat Gang, a.k.a a gang that centers around a Warrior Code.
The Animals are possibly the most well versed and profitable in the world of illicit and black-market drug dealing. This is their main method of income creation, on top of other crimes like racketeering.
The gang is led by their ad-hoc leader, Sasquatch, who is incredibly strong through her use of steroids, and has a sledgehammer as her weapon of choice. The 2019 Deep Dive revealed a quest where you can infiltrate their base and have the option to kill Sasquatch. The consequences are yet to be revealed, if you kill her, or leave her to live. The decision is yours.
The Animals are a High Level Threat within Night City.

6th Street
The 6th Street came to be after the 4th Corporate War, where Veterans of the war decided to make their own gang as the NCPD was incompetent in protecting them against the local gangs. With 2300 strong, these American patriots believe solely in bringing justice to the city.
Their primary activities consist of robbery, extortion and gun smuggling within their home districts, Santo Domingo and Heywood. These activities may also spill over to the Badlands, where they have extensive connections to many of the Nomads in that area. Another way they make money is through protecting local businesses upon the provision that they pay tribute to the gang for such protection.
Their other speciality is to do with vehicles. Not only do they run taxi services around Night City, but they steal and modify cars using Techies, and then sell them afterwards.
The 6th Street gang is often not on the friendly side of other gangs as they wish to rid of many of the other gangs. The NCPD hence tolerates the 6th Street gang, as they assist the police in dealing with plenty of criminals in the streets.
The 6th Street gang has a Medium Threat Level within Night City.

Valentinos
The Valentinos are a traditionalist-style gang located within the district of Heywood. It is one of the largest gangs, housing 6000 members, all mostly of Latino descent. This is understandly why our main man Jackie Wells used to be a member within the gang.
The gang is motivated by a different cause than most others. To seduce women. The more prestigious and unobtainable the woman is, the better the target for seduction by the members of the gang.
In true traditionalist fashion, they hold some old-school values high, like justice, honour and brotherhood, and will defend these values to the death. They are also quite religious, but no concrete details of their religious activities have been revealed just yet.
Unlike most other gangs, they are open to who joins the gang, and they are extremely territorial. Also different to other gangs, they head up a lot of legitimate businesses in Night City. You'll find many Valentinos managing restaurants, nightclubs, car workshops, construction companies and more.
But don't be fooled. They still love your run-of-the-mill criminal activities. The Valentinos are particularly fond of gun smuggling, theft, trafficking, burglaries, hit jobs, and almost every other crime you can think of.
Like the 6th Street gang, they receive payments to protect members of the neighbourhood and their businesses. This often puts the Valentinos and the 6th Street gang at odds with each other within Heywood. Be very careful who you mess with in Heywood, as you might find one of these gangs coming after you soon after.
Valentino clothing is very bright, colourful and shiny, with jewellery, tattoos and colourful clothes being worn often. It will be hard to miss a Valentino in the streets.
The gang has a Medium to High Threat Level in Night City.

Tyger Claws
The Tyger Claws are a large Japanese gang found in Night Cit, centered primarily within the districts of Westbrook and Watson. They came to fruitition when the Asian community within Night City was under poor protection around the year 2045. After teaming up with the mega corporation Arasaka, they were able to grow into a strong combat gang, just like the Animals, but with a much stronger focus on defense. This means that they are quite controlling of their own territory, and will defend it at any cost.
The gang consists of around 5500 members, most of which are very old-school in their methods of combat. Their weapons of choice don't involve cyberware like all the other gangs. The Tyger Claws much prefer to use martial arts, strong reflexes and traditional Japanese weapons like the Katana. This doesn't stop them from being a very potent threat within Night City - they know combat all too well.
The Tyger Claws own the most legiitimate businesses out of all the other gangs. Bars, resturants, braindance outlets, brothels and casinos. You name it, they own it. Many of them can be found in Japantown, a beautiful sub-district of Westbrook. The crown jewel of their assets and their operations, the Clouds Nightclub can be found here. Behind the scenes, these businesses can also act as tools for illicit activities like money laundering and manufacturing drugs. But this doesn't name all of their income earners. The Tyger Claws also love human trafficking and prostitution. Their poor treatment of women in the sex industry led to the creation of their rival gang, who we will discuss after this.
Crimes for the Tyger Claws are like any other. Assault, torture, abduction, hit jobs, murder and street fighting. They commit these crimes in their signature uniforms and visual identifiers - katanas, fast street bikes, luminated tattoos and tantos, which are like small knives.
The Tyget Claws gang poses a Medium to High Level Threat to Night City.

Moxes
The Moxes are the newest edition to the gangs of Night City. They formed just eleven years before the events of Cyberpunk 2077,. The gang rose in power after their leader, Elizabeth Lizzie Borden was murdered by the Tyger Claws. She was murdered after killing 3 members of the Tyger Claws, who raped a prostitute who worked for Lizzie. This bar, is of course Lizzie's Bar, where we can find the braindance technician Judy Alvarez, who is also a member of the Moxes Gang. They own a few other brothels as well around the city, where they can extend their work in the sex industry.
The Moxes gang's HQ is in Lizzie's Bar, which is located in the Watson District, in the sub-district called Kabuki. Here, the Moxes gang makes most of their income from the sex work that occurs in this braindance club.
The gang is therefore primarily composed of around 250 sex workers, punks, anarchists and sexual minorities, who value the protection of the working class against violence and abuse.
As to be expected, they are not at all fond of the Tyger Claws gang for their actions against Lizzie. However, they will only attack if they are provoked. The Moxies are usually quite a passive gang. Unlike the other gangs as well, they don't tend to involve themselves in much criminal activity. The only speciality of theirs that is somewhat illegal is their extensive work in prostitution, of which many of their members take part.
If you see a Moxie, you can expect them to dress in a Punk style, or in cheap fashion that prostitutes may often wear. They are also quite fond of using Realskinn, a plastic covering used to disguise cyberware and cyberlimbs, to which the Moxies endulge in too.
The Moxies are a Low Threat Level within Night City.

Wraiths
The Wraiths are the first of two large gangs within the Badlands. Gangs in the Badlands are made up of hundreds of rogue Nomads, who travel around quite a lot. The Badlands is a dog-eat-dog world, and so the Wraiths are gruesome and ruthless - they atttack their prey during the night, and will raid or murder their victims. These raids will be conducted through their custom cars made to travel through the Badlands - they call these vehicles the Reaver. A customised version of the Type 66 Quadra, made especially for driving on rough terrain.
This leads us to their primary source of income, and that is raiding. Many transport convoys or lone vehicles are great targets in the open Badlands to be attacked and robbed from. They also will raid lots of small villages around the Badlands, taking anything from drugs, boosters, cars, car parts, and cyberware, where they can enjoy the spoils of their work.
Many companies in Night City also give them transportation contracts to protect valuable transport. However, the Wraiths may take it upon themselves to ransom or raid the vehicles that they were contracted to protect. They don't care of the consequences.
You will find plenty of Wraiths outside of Night City, where it's estimated that there are anywhere from 300 to 1200 members. If these members aren't raiding anyone, then they're probably fighting tooth and nail against their rival gang, the Aldecaldos, who we'll discuss soon.
The gang is led by a human-skin wearing man named Dogkiller, who we will hopefully be able to encounter in Cyberpunk 2077. However, if we do, they won't be nice to start out with.
The Wraiths are a High Level Threat in the world of Cyberpunk 2077, namely in the Badlands.

Aldecaldos
The gang was formed by its leader, Juan Aldecaldo who fled California to go to Mexico City back in the 1980s. In 2015, the gang returned to the US, and brought a certain someone with them. A great man named Johnny Silverhand, who was in hiding for several years.
The gang emigrated to Night City, where they inhabitated the Badlands, running farms and transporting stolen goods to get by day-to-day. They still do this in 2077, led by Santiago Aldecaldo, the new leader of the gang. He is a good friend of Johnny Silverhand. This will mean the Aldecaldos will be far easier to get on the good side of then their famous rivals, the Wraiths.
The gang consists of over 10000 members, making it one of the largest gangs in Night City. Several hundreds of these members actually reside inside the walls of Night City, extending their influence out further.
Not much else is known just yet about their day-to-day activities, so we'll have to discover this on December 10th.
The gang is most likely of a Medium Threat Level in Night City and the Badlands.
Let me know what gang(s) you'll side with, and what one(s) you'll seek to destroy. I love how the Maelstrom look but I think they're too dangerous to be alive. I may side with the more chill gangs like the Tyger Claws and the Aldecaldos.
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Halloween Parties and Events 2017 Monster Megathread!

Disclaimer: All the following information is from both Honolulu Magazine & Honolulu Family, however, feel free to add / correct / update...WHATEVERS! Because this thread is for you, the fine users of /Oahu. If you go to any of them, please post pics and reviews...you've got to be tired of seeing me posting all'a the time, so go for it! I'd also advise checking the websites and/or calling to make sure the events are still on and that the information hasn't changed.
From Honolulu Magazine:
Hitchcocktober at Consolidated Theatres
OCT. 3–31
Nothing says Halloween like rewatching some of Alfred Hitchcock’s most iconic films. (Psycho still makes us nervous in the shower.) Consolidated Theatres will be showing special screenings of North by Northwest, Notorious, Vertigo, Rebecca and Psycho every Tuesday at Kāhala Mall throughout October, with a double screening of Psycho at Kāhala and ‘Ōlino Theatres on Halloween. Talk about a fright night.
Kāhala: 4211 Wai‘alae Ave.; ‘Ōlino: 91-5431 Kapolei Parkway, #600, Kapolei (Kapolei on Halloween night only); $10, Tuesdays at 7 p.m., consolidatedtheatres.com/oahu
Ghouls ’N’ Gamblin’
OCT. 20
Feelin’ lucky? Come in character to the Elite Parking Foundation’s casino night for your chance to win $500 in the costume contest, a trip for two to Las Vegas in the prize drawing and more. This year, proceeds from entrance tickets, casino and alcohol sales will benefit the Special Olympics of Hawai‘i and the Boys & Girls Club of Hawai‘i.
Pōmaika‘i Ballrooms, 735 ‘Iwilei Road, $25 presale, $35 at the door, 6–11 p.m., eventbrite.com
Tim Burton Film Festival
OCT. 20–22
Tim Burton’s films don’t all take place around Halloween, but they’re still creepy enough to get you in the spooky mood. Here’s your chance to see Beetlejuice, Miss Peregrine’s Home for Peculiar Children, Edward Scissorhands and Corpse Bride on the big screen in a (supposedly) haunted theater.
Hawai‘i Theatre, $7–$12, hawaiitheatre.com
The Rocky Horror Picture Show – Hosted by Tita Tisling and Cast
OCT. 26­–31
Let’s do the time-warp again! Instead of watching The Rocky Horror Picture Show at home for the billionth time, experience the cult classic on a monster-size movie screen. This fully interactive show is accompanied by a full cast of characters and gives you the chance to shout and dance in your seats (and even dress up as your favorite characters. Dibs on Frank N. Furter!). Doors open an hour before start time for cocktails, movie snacks, props and more.
The Arts at Marks Garage, 1159 Nu‘uanu Ave., Oct. 26 and 27 at 8 p.m., Oct. 28 at 7 p.m. and midnight, October 31 at 8 p.m., $20 advance tickets, $25 at the door, eventbrite.com
Art After Dark: Kings & Queens
OCT. 27
Calling all scream queens and kings of horror: Come spend the evening with Halloween royalty at the Halloween edition of Honolulu Museum of Art’s Art After Dark. Get down to spooky sounds from King DJ Revise and Queen DJ Tittahbyte, sip on frightfully good cocktails at the iichiko bar and enter the costume contest for your chance to be officially crowned king or queen of the Halloween ball.
Honolulu Museum of Art, 900 S. Beretania St., free for museum members, $25 general admission, 6­–9 p.m., honolulumuseum.org/events/art_after_dark/16501-kings_queens
Hallowbaloo 2017
OCT. 28
Honolulu’s Chinatown arts district and historic Downtown will once again transform into a massive spooktacular celebration of music, craft beer, food, art and entertainment. This year’s street festival promises Hawai‘i’s largest Halloween outdoor craft beer experience, food trucks, three stages of music and entertainment and the chance to win $1,000 in a costume contest. Then, walk your wicked self over to the after party at Club Hallowbaloo featuring eight clubs and just one cover charge.
Nu‘uanu Ave., Hotel, Smith and Pauahi streets; street festival: 5–10 p.m.; Club Hallowbaloo: until 2 a.m.; $10–$45, 21 and over (unless accompanied by an adult), eventbrite.com
Rock the Block Halloween SpooktaculaThe Creepy Tiki Cruise
OCT. 28
Classic cars, pinup girls and … zombies? We can dig it. Put on your favorite poodle skirt, tease and grease up that hair and come on down to Rock the Block in Kaka‘ako for a throwback Halloween party featuring classic cars and bikes, pretty dames, gruesome zombies, street vendors, food trucks, live music by Ooklah, Jimmy Weeks and more.
Cooke and Auahi streets, free, 5–10 p.m., facebook.com
Halloween at the Hyatt
OCT. 31
Batmen, Wonder Women, this one’s for you: “League Up!” is your chance to suit up as your favorite superhero (or villain) for a night filled with tricks and treats. Fly solo or assemble the squad for the Halloween costume contest and you could win up to $2,000 in cash and prizes. Don’t want the night to end? Head over to the official after party at The District Nightclub and keep the fun going all night long.
Hyatt Regency Waikīkī Beach Resort and Spa, 2424 Kalākaua Ave., $10 general admission, $20 VIP (includes a glow stick, fast pass to skip lines and a candy pouch), 8 p.m., seetickets.us
Your Guide to the Scariest Haunted Houses in Honolulu
Haunted Plantation
WAIPAHU
Your worst nightmares come true at the Haunted Plantation in Waipahu. On Friday the 13th, the Hawai‘i Plantation Village transforms into a haunted attraction complete with crazy circus clowns, gross zombies and a hideous pale woman. More than 70 costumed actors are hiding inside the houses in the village, waiting to scare you. The movie-quality special-effects makeup really adds to the extra creepiness factor. What’s even scarier are the stories of real ghosts reported on the site of this former sugar plantation village. Throw in some spooky music and fog—you’ve got a recipe for a good scare.
Oct. 13–15, 20–22, 27–29, 31, $15 general admission, $20 fast pass, Waipahu Plantation Village, 94-695 Waipahu St., hawaiihauntedplantation.com
Skeleton Key Presents Mummy: Curse of the Crypt by Jorge Garcia
KAILUA
You don’t need to take a trip to King Tutankhamun’s tomb in the Valley of the Kings to see mummies—a new haunted house in Kailua is packed with them. Mummy: Curse of the Crypt is Kailua’s newest haunt designed by Hawai‘i Five-O actor Jorge Garcia and produced by Skeleton Key Hawai‘i’s Kevin Keaveney. Your mission is to escape this long-lost Egyptian crypt to survive the mummy’s curse. Be prepared to feel claustrophobic. Tight spaces? You bet. You’ll need to navigate through the dark and winding tunnel with mummies creeping at every turn. Can you make it out alive?
​7–11 p.m. on Oct. 6–7, 13–14, 19–21, 26–31 and keiki-friendly days from 5–7 p.m. on Oct. 21, 28–29, $15 general admission, $20 fast pass, 171 A-Hamakua Drive, skeletonkeyhawaii.com
Zombie Paintball Massacre
DOWNTOWN
The undead are after you. You’re armed with a paintball gun and only one goal: Save the world. Good luck.
7–11 p.m., Oct. 13–14, 20–21, 27–31, $10 per person for groups of 10 or more, $12 presale, $15 at the door, $20 fast pass (tickets available at all military outlets, Razor Concepts and UH Campus Center), 919 Kekaulike St., scream808.com
Honolulu Family's Halloween Events in Hawai‘i-2017
Sunday, Oct. 1 through Oct. 31
Pumpkin Patch at Waimānalo Farm
Saturdays and Sundays, 9 a.m. to 5 p.m. Weekdays are often for school group visits only. Visit Waimānalo Country Farmsʻ Facebook page for the latest information.
Pick a pumpkin, sip on fresh lemonade and play at the farm at this pumpkin patch on O‘ahuʻs windward side. While youʻre there, stop by the sunflower patch, which will also be open this month.
Waimānalo Country Farms, 41-225 Lupe St., Waimānalo, (808) 306-4381, waimanalocountryfarms.com
Tuesday, Oct. 10
Movie Night at Kahuku Library: Ghostbusters
5:30 to 7:30 p.m.
This remake of the classic 1980s movie follows paranormal researcher Abby Yates and physicist Erin Gilbert as their research into modern ghosts proves to be too successful. Soon, they and two other New Yorkers must go to battle when 1,000 mischievous ghouls descend on Times Square. The movie is rated PG-13.
Free. Kahuku Public Library, 56-490 Kamehameha Highway, (808) 293-8935, librarieshawaii.org
Saturday, Oct. 14 through Sunday, Oct. 29
Aloun Farms 17th Annual Pumpkin Festival
Saturdays and Sundays, 8:30 a.m. to 5 p.m.
Pick pumpkins, sweet corn, beans and sunflowers, then go for a free hayride or saddle up for a pony ride at this working farm in Kapolei. There will also be photo stations, carnival games and rides and a free WiFi hotspot. The first weekend, families can try free educational farm activities. Oct. 21 and 22 will have a free obstacle course and Oct. 28 will have costume contests and free carnival games. Bring two trash bags of gently used clothes to get free entry and a chance to win a family four-pack of passes to Wet ‘n’ Wild Hawai‘i. Pumpkins will be priced according to size. Bring cash. No checks or credit cards will be accepted.
$3 admission, kids 2 years and younger are free. Military Appreciation Day is Saturday, Oct. 28 when admission is free with military ID. Aloun Farms, Old Farrington Highway between Kapolei and Waipahu., (808) 677-9516, alounfarms.com
Saturday, Oct. 14
Saturday Afternoon at the Movies: The Little Vampire
2 to 3:30 p.m.
Tony is the new kid in a small, remote village in Scotland, making him the target of bullies. He’s also having nightmares about vampires. One night, a young vampire, Rudolph, flies into his room and soon, the two are working together to help the family of vampires regain their humanity. The film is rated PG.
Free. Hawai‘i State Library, 478 S. King St., (808) 586-3520, librarieshawaii.org
Felted Fall Pumpkins Workshop
2:30 to 4 p.m.
Make a woolly jack o’lantern with a local fiber artist. Felting needles are sharp so parents may want to stay to help their kids. The minimum age is 8, but 7-year-olds may come with a parent.
$20, 8 years and older. Art Explorium, 1142 Koko Head Ave., (808) 312-4316, artexplorium.org
Sunday, Oct. 15
Spooky Scenes Workshop
2:30 to 4 p.m.
Kids will make ghosts, pumpkins, spiders and more from air-dry clay then create a pop-up scene as a backdrop.
$20, 5 years and older. Art Explorium, 1142 Koko Head Ave., (808) 312-4316, artexplorium.org
Howl-O-Ween Woof-tacular & Doggie Escape Room
3 to 7 p.m.
Dressed-up dogs can celebrate with a costume contest, doggie limbo and trick contests, a pet photo booth and pumpkin prize pull. Sign up early for the Doggie Escape Room, where you need to find your spare keys to get a candy-stuffed Fido to the veterinarian. The family with the fastest time will win a prize pack of dog goodies. The event is a fundraiser for Assistance Dogs of Hawai‘i. Registration for the escape room begins at noon, a small participation donation fee is requested.
Free. 2961C East Mānoa Road, (808) 783-7390, hawaiidoggiebakery.org/events
Monday, Oct. 16
Color Mask: Trick-or-Treat Event
3:30 to 4:30 p.m.
Make a superhero mask and trick-or-treat around the library. Kids in grades kindergarten through sixth grade will be given a nametag, which they will need to trick-or-treat.
Free. Mililani Library, 95-820 Maka‘imo‘imo St., Mililani, (808) 627-7470, librarieshawaii.org
Tuesday, Oct. 17
Reading Awakens: This Halloween
5:30 to 7:30 p.m.
Dress up in your favorite Star Wars costume to join games, crafts, snacks and a selfie photo booth.
Free. Kahuku Public Library, 56-490 Kamehameha Highway, (808) 293-8935, librarieshawaii.org
Wednesday, Oct. 18
Pumpkin Palooza
6:30 to 7:30 p.m.
Pumpkin stories, crafts, games, pumpkin pie in a cup and other activities will be available for kids. Young keiki must be accompanied by an adult.
Free. Waimānalo Public Library, 41-1320 Kalaniana‘ole Highway, (808) 259-2610, librarieshawaii.org
Friday, Oct. 20
Halloween Family Camp at Camp Erdman
3:30 p.m. Friday, Oct. 21 through 2 p.m. Sunday, Oct. 22.
The not-so-spooky-themed camp for families includes three days and two nights in cabins with showers and all meals. Activities include a costume contest, arts and crafts, a haunted house, scavenger hunt-style trick-or-treating, swimming and hiking. In the past, arts and crafts included tie dying, candle making and pumpkin carving.
Rates begin at $115 per person for space for a tent to $1,240 for a deluxe cabin that houses up to eight people. Camp Erdman, 69-385 Farrington Highway, Waialua, (808) 637-4615, camperdman.org
Tim Burton Film Festival: Beetlejuice
8 p.m.
Arts and crafts, a themed costume contest and entertainment lead into the showing of Tim Burton’s story about two ghosts who test their haunting chops when two over-the-top yuppies threaten to makeover their home in this classic Tim Burton comedy. Alec Baldwin and Geena Davis call on freelance bio-exorcist Beetlejuice to chase the mortals out, but soon find they need to find a way to exorcise the exorcist. This movie is rated PG and runs one hour and 32 minutes.
$12 general admission; $7 for kids 4 to 17 years, seniors and military and students with ID. Kids 3 years and younger are not permitted. Hawai‘i Theatre, 1130 Bethel St., (808) 528-0506, hawaiitheatre.com
Saturday, Oct. 21
Pumpkin Picking at Red Barn Farmstand
8 a.m. to 7 p.m.
Pick a locally grown pumpkin at this Hale‘iwa shop and eatery. Pumpkins from Twin Bridge Farm will sell for $5 for medium ones, $10 for larger sizes. Then stick around for a live performance by Uncle Wayne and the Howling Dog Band at the Family Pau Hana. Ten dollar stew, chili or curry bowls as well as Red Barn's hummus dip and veggie plate will be for sale. Kids in costume will receive $1 off an entree.
Free admission. 66-320 Kamehameha Highway, Hale‘iwa, (808) 753-4350, redbarnfarmstand.com
8th Annual Pumpkin Carving Festival
10 a.m. to 6 p.m.
Watch a master carver turn a 1,200-pound pumpkin into a character from Beauty and the Beast, watch local high school students in a carving challenge. Families can buy a pumpkin-carving kit do make their own for $35. Proceeds benefit Keiki O Ka ‘Aina Family Learning Centers.
Free. $35 pumpkin carving kits include a pumpkin, tools, gloves and stencils. Windward Mall, 46-056 Kamehameha Highway, (808) 945-1005, windwardmall.com
The Great Pumpkin Festival
10 a.m. to 4 p.m.
Pick your favorite from more than 2,500 locally grown pumpkins at the largest patch in East O‘ahu, then create arts and crafts, play games and shop in the country store.
Free admission. Holy Nativity School, 5286 Kalaniana‘ole Highway, (808) 373-3232, holynativityschool.org
Halloween Event and Costume Contest at Salt Lake Shopping Center
10 a.m. to 1 p.m.
Activities, a costume contest and center-wide trick-or-treating will be part of this annual event.
Free. Salt Lake Shopping Center, 848 Liliko‘i St., (808) 735-8822, saltlakeshoppingcenter.com
Spook Life Park at Sea Life Park
Noon to 4 p.m.
Trick-or-treat through the park, visit a haunted theater, see underwater pumpkin carving, enter the costume contest and play games for a special discounted price. The costume contest is for kids 12 years and younger, with prizes given to the most original in each age group. There will also be a category for costumes using recycled materials.
$13.01 kama‘āina admission with ID, kids 2 years and younger are free. Sea Life Park, 41-202 Kalaniana‘ole Highway #7, Waimānalo, (808) 259-2500, sealifeparkhawaii.com
Tim Burton Film Festival: Miss Peregrine’s Home for Peculiar Children
2 p.m.
Arts and crafts, a themed costume contest and entertainment lead into the showing of Tim Burton’s story about a school for children with special powers. Note, some say this film is a bit scary for younger children. The movie is rated PG-13 and runs two hours and eight minutes.
$12 general admission; $7 for kids 4 to 17 years, seniors and military and students with ID. Kids 3 years and younger are not permitted. Hawai‘i Theatre, 1130 Bethel St., (808) 528-0506, hawaiitheatre.com
Sunday, Oct. 22
Pumpkin Picking at Red Barn Farmstand
8 a.m. to 6 p.m.
Pick a locally grown pumpkin at this Hale‘iwa shop and eatery. Pumpkins from Twin Bridge Farm will sell for $5 for medium ones, $10 for larger sizes.
Free admission. 66-320 Kamehameha Highway, Hale‘iwa, (808) 753-4350, redbarnfarmstand.com
Tim Burton Film Festival: Corpse Bride
2 p.m.
Arts and crafts, a themed costume contest and entertainment lead into the showing of Tim Burton’s story about a groom who mistakenly becomes the fiancé of a ghost bride and is taken to the land of the dead. Now it’s up to him to get back to his real-life bride. This film is rated PG and runs one hour and 18 minutes.
$12 general admission; $7 for kids 4 to 17 years, seniors and military and students with ID. Kids 3 years and younger are not permitted. Hawai‘i Theatre, 1130 Bethel St., (808) 528-0506, hawaiitheatre.com
Halloween Glow Jars Workshop
2:30 to 4 p.m.
Make glowing glass jars with acrylic paint. Creations can be taken home and illuminated with battery-operated candles.
$15, 5 years and older. Art Explorium, 1142 Koko Head Ave., (808) 312-4316, artexplorium.org
Wednesday, Oct. 25
Spooktacular Halloween Party
5:30 to 7:30 p.m.
Kids 12 years and younger can play Halloween-themed carnival games, win prizes and take pictures with Star Wars characters and a roving puppeteer.
Free. Kapolei Public Library, 1020 Manawai St., Kapolei, (808) 693-7050, librarieshawaii.org Saturday, Oct. 28
Gunstock Ranch Fall Fun Day-presale discount
9 a.m. to 1 p.m.
Spend some time in a petting zoo, enter costume contests, see horses in costume, play lawn games at this Halloween-themed day at the ranch. Kids can also buy script for pony and hay rides, pumpkin chucking, face and horseshoe painting. Lemonade, corn, shave ice and Gunstock Grass-fed beef will be for sale. Bring cash, closed toed shoes, and jogging strollers to help you roll over the sometimes uneven ground. You’ll receive a $3 discount on tickets if purchased online by Sunday, Oct. 15.
$5 admission presale, $8 at the door. Kids 2 years and younger are free. Gunstock Ranch, 56-250 Kamehameha Highway, Kahuku, (808) 293-2026, gunstockranch.com
Pre-Halloween Event and Trunk & Treat at ‘Aikahi Park Shopping Center
10 a.m. to 1 p.m.
Enter a keiki costume contest and go trick-or-treating at participating stores, restaurants and cars.
Free. ‘Aikahi Shopping Center, 25 Kāne‘ohe Bay Drive, Kailua, shopaikahi.com
Halloween Spooktacular
10:30 a.m. to 3 p.m.
Face painting, Halloween Bingo, crafts and games are available. At 1 p.m. families can watch The Addams Family movie. Kids 5 years and younger must be accompanied by an adult. Face painting will be from 10:30 a.m. to 12:30 p.m. Bingo starts at 11 a.m.
Free. Waikīkī-Kapahulu Public Library, 400 Kapahulu Ave., (808) 733-8488, librarieshawaii.org
Mililani Backyard Night-Halloween Event
5 to 9 p.m. Check in for the contest is at 5 p.m. Judging begins at 6 p.m. Movie starts at 7 p.m.
Join a keiki costume contest and do activities before watching the free showing of the live-action film, Beauty and the Beast. Prizes will be awarded for Cutest, Most Creative and Scariest in three age categories: 8 years and younger, 9 to 12 years and 13 years and older.
Free, you do need a wristband for entry. Mililani Shopping Center, 95-221 Kipapa Drive and 95-390 Kuahelani Ave., Mililani, mililanishoppingcenter.com
Kāhala Mall Costume Contest
5:30 to 8:30 p.m.
Prizes will be given to kids in eight categories including a family or group category.
Free. Kāhala Mall, 4211 Wai‘alae Ave., (808) 732-7736, kahalamallcenter.com
Mililani YMCA 5th Annual Trunk & Treat
5:30 to 8 p.m.
Trick-or-treat from car to car at this family event. For a fee, kids can play carnival games and jump in bouncers. Food will also be sold. The costume contest begins at 6 p.m.
Free. Mililani YMCA, 95-1190 Hikikaulia St., Mililani, (808) 275-4626, ymcahonolulu.org
Sunday, Oct. 29
Sunday Afternoon at the Movies: Beetlejuice
1 to 3 p.m.
Two ghosts test their haunting chops when two over-the-top yuppies threaten to makeover their home in this classic Tim Burton comedy. Alec Baldwin and Geena Davis call on freelance bio-exorcist Beetlejuice to chase the mortals out, but soon find they need to find a way to exorcise the exorcist. This movie is rated PG and runs one hour and 32 minutes.
Free. Waikīkī-Kapahulu Public Library, 400 Kapahulu Ave., (808) 453-6566, librarieshawaii.org
Patterned Pumpkin Paintings Workshop
2:30 to 4 p.m.
Draw and paint a pumpkin while learning about patterns and colors.
$15, 5 years and older. Art Explorium, 1142 Koko Head Ave., (808) 312-4316, artexplorium.org
Keiki Halloween Costume Contest and Trick-or-Treat at Royal Hawaiian Center
3 to 10 p.m. Contest begins at 4 p.m. Trick-or-treat begins at 6 p.m.
Kids and families can enter to win prizes in five categories: Cutest for kids 0 to 2 years, Most Creative for kids 3 to 5 years, Most Original for kids 6 to 10 years, Best Parent/Child Costume and Overall Grand Champion. All winners will receive Royal Hawaiian Center gift cards. Trick-or-treating will follow at participating merchants until 10 p.m. Parking will be a $5 flat rate for the day.
Free. Royal Hawaiian Center, 2201 Kalākaua Ave., (808) 922-2299, royalhawaiiancenter.com
Keiki Costume Ball at the Hawai‘I Children’s Discovery Center
5:30 to 7:30 p.m.
Trick-or-treat through the center, play games, do Halloween arts and crafts, ride the carousel, take pictures in a photo booth and have pizza and ice cream at this event for families.
$16 for nonmembers, $10 for members. Hawai‘i Children’s Discovery Center, 111 Ohe St., (808) 524-5437, discoverycenterhawaii.org
Windward YMCA Mermaids Halloween Show
3 p.m.
Watch the synchronized swimming mermaids. The class is offered every Sunday at the YMCA.
Free. Windward YMCA, 1200 Kailua Road, Kailua, (808) 261-0808, ymcahonolulu.org
Monday, Oct. 30
Trick-or-Treat Escape Room: Escape the Vampire’s Lair
3 to 7 p.m.
The clock is ticking. Teenagers have 30 minutes to solve the puzzles and decipher codes before the vampire wakes up to claim another victim. Advance registration is required. Seven people are allowed per session, there are four sessions.
Free. Pearl City Public Library, 1138 Waimano Home Road, (808) 453-6566, librarieshawaii.org
Fantastic Beasts and Where to Find Them
4:30 to 7 p.m.
What happens when a magical creature escapes in New York City in the 1920s? Newt Scamander is returning home from a trip around the world documenting extraordinary beasts when a magical escapee and a suitcase mixup starts a chain of events that could threaten the wizarding and human worlds.
Free. Mililani Public Library, 95-450 Maka‘imo‘imo St., (808) 627-7470, librarieshawaii.org
Tuesday, Oct. 31-Trick-or-Treat Spots
Ala Moana Center-5 to 7 p.m. 1450 Ala Moana Boulevard, alamoanacenter.com
International Marketplace-5 to 7 p.m. 2330 Kalākaua Ave., shopinternationalmarketplace.com
Kāhala Mall-5:30 to 7 p.m. 4211 Wai‘alae Ave., kahalamallcenter.com
Ka Makana Ali‘i-5:30 to 7:30 p.m. 91-5431 Kapolei Parkway, Kapolei, kamakanaalii.com
Koko Marina Center-5 to 7 p.m. 7192 Kalani‘anaole Highway, kokomarinacenter.com
Mililani Shopping Center-5 to 7 p.m. 95-221 Kipapa Drive and 95-390 Kuahelani Ave., Mililani, mililanishoppingcenter.com
Royal Hawaiian Center-6 to 10 p.m. 2201 Kalākaua Ave., royalhawaiiancenter.com
Wai‘anae Public Library-2:30 to 4:30 p.m. Non-candy items will be handed out and kids can do crafts and games. 85-625 Farrington Highway, Wai‘anae, librarieshawaii.org
Ward Village-6 to 8 p.m. 1240 Ala Moana Boulevard, wardvillage.com/events
Windward Mall-5:30 to 7:30 p.m. Kids 12 years and younger. 46-056 Kamehameha Highway, Kāne‘ohe, windwardmall.com
submitted by madazzahatter to Oahu [link] [comments]

Synaptica (Character and World Codex)

Characters
David Freeman
A hard boiled rebel detective for the Federal Bureau of Cyberneurics. David recalls Rustin Cohle, Joe Miller, Jimmy McNulty, Sherlock Holmes with a shot of Christian Bale on the rocks.
David is a caucasian male in his late forties, approximately six feet two inches. Some long line of introspective European, maybe German or Jewish. He is medium built with coiled muscles and razer reflexes from prior military training and cardiovascular exercise. He has a gaunt angled face framed with stiff black hair just beginning to edge grey. His nose, bent from too many bar fights, watches over chapped and sealed lips. His eyes are hollow almond, the kind that wish they were somewhere else. He wears a prussian blue work suit which hasn’t been ironed in a while and a coffee-stained dress shirt.
Loss drives David, loss of his daughter. He spends his days remorsing on her death and his nights searching for her killer. All the while drowning in the closest drink. After his daughter’s death David had her neural network digitally entombed, the demi-soul of her thoughts now dwelling on a cerebral implant inside his head. He wants his daughter back but knows he can never have that. He harbors burning vengeance for the one who took his daughter away for him but six long years of searching have brought him no closer. His is a relentless pursuit of truth.
David is a rowboat of self-inflicted rage amid a tempest of sorrow. David keeps mostly to himself and has trouble trusting the intentions of others. Experienced at sensing the order of things, David focuses on objective facts and patterns to solve crimes. Everything is processed through logical filters and his curiosity is often more interested in finding answers then the answers themselves. Always vigilant, David adapts to changing circumstances spontaneously. His voice is monologue and melancholy, the kind talking directly to you. His vocabulary, down to earth and working man but all to often straying toward existentialism.
David is a heterosexual man. His ex-wife used to break out the kinky handcuffs, but that was before she left, taking his chance of a happy little family with her. And the dog, he liked the dog. It is not that David won’t stop and momentarily contemplate the taunt wet curves of the stripper at the bar. But it always comes back to the pointlessness of it all which prevents him from forming human connections.
Politically, David supports the Hegemony because the Hegemony supports his paycheck. He knows the government does bad things but, the way he sees it, it is not his problem. Whether it is this party in power or that one makes little difference. David holds much the same beliefs on religion. He is apatheistic, whether or not God exists being irrelevant since God clearly has no intention of interfering down here.
Sophia “Jax” Mao
A retro hacker determined to change the world. Jax multiplies Lisbeth Salander, Trinity, Sombra, Major Mira Killian, Elliot Alderson, with a hit of Tiny Tina straight to the veins.
Jax is a hispanic female in her early twenties, approximately five foot one inch. She is fluent in mexican and ryukyuan. Growing up on the street, Jax was a parkour fanatic and her body is thin and lithe with viperious agility.. Her face is a mocha teardrop laced with a midnight lavender mohawk and not-so-subtle eyebrow extensions. A platinum nose ring clips a petite nose above sensual lips the most irresistible violet. Her eyes scream neon pink from cybernetic iris implants. An ink black dragon scrawls across her elegant curved back. Her nails are hieroglyphic LED. She wears a short leather jacket, studded rivet belt and frayed mini-skirt, all shades between onyx and pitch. Her scent is lilac.
Pleasure and fame drive Jax. She wants nothing more than to be remarkable among a sea of forgotten people and ride every thrilling sensation she can achieve on her way to the top. Orphaned at a young age Jax was raised on the streets and it was on the streets that she learned to hack. At age seven she had broken into her first cryptocurrency bank. At age eleven she had programed a class III artificial intelligence. But it was Retros, the virtual reflections of the past, where Sophia truly found her domain. Here in the Retros, Jax is queen, bending chance and circumstance to her will. She spends her days dominating cyberspace under her alias, telecasting her performances to a captive holo-vid fan club. She spends her nights lit by hazers, empathogens and psychoanaleptics in underground rave discotecas.
Jax is an ecstacy firecracker illuminating a starless night. She laughs, loves and lives her life to the fullest. She is seductive, daring, and optimistic. Yet she knows her waves in the web have made her some deadly enemies. She uses her cleverness and flexibility to constantly evade these foes, always having an alternative contingency. Jax is charged up by being around other people and can multitask like a processor in parallel. She focuses on possibilities and values creativity and innovation. Feelings give her direction and she is sensitive to the emotions of others often using these to manipulate them. Her voice is quirky and hyperactive. Her vocabulary playful tones but a penchant for awkward cursing.
Romantically, Jax is bisexual woman with preference for women. She has seen it all but don’t make the mistake of thinking she is a slut. Every partner she has ever been with has had to earn it. Problem with a girl like Jax, she is rarely satisfied for long. She is not narcissistic, nor high maintenance, she just has space rocket standards.
Jax falls somewhere between libertarian and anarchist. Part of her dreams of a future where triumphant democracy allows us to live free. But a smarter part of her knows that it is all going to have to come burning down to get there. On triple proxy encrypted channels there are messages with certain rebel elements. Whether she would even take the next step even Jax doesn't know for sure. Jax is a Catholic. She knows her Madre would have never approved of her lifestyle but nevertheless she still clings to the old religion. She finds ironic comfort, like a fairytale amidst the swirling chaos of everything else. Be a good person and upload to heaven. Someday.
Eli Achebe Malik
A slave mechanic for the Keays War Raiders. Eli is constructed from Idris Elba, Denzel Washington, Samuel L. Jackson, Tom Hardy, and nitro primed with Ludacris.
Eli is an african american male in his mid thirties, approximately six feet seven inches. Before the Fall, genetic engineering was widespread and in the post-apocalyptic nomads these mutagen chromosomes have been evolutionarily selected. His bones are ultra-dense from rare earth metal ossification. Myosacro hyperplasia reinforced by years of junkyard weight lifting have built his muscles brutish. Eli’s face has a rough texture and granite jawline, his hair is corded dreadlocks adorned with cerimonial trinkets. His skin is scarred ebony hide. His hawk eyes are shaded moss green. His left arm is a military-grade cybernetic aug with hydraulic servos and piezoelectric twitch fibers. He wears a threaded dirt linen tunic with camouflage leather breeches. When traveling in the mantle tunnels he wears a mole suit, water cooled trench coat and strapped oxygen tank. He speaks rarely but when he does his voice is calm and bass. His vocabulary is english mixed with Akkadian.
Survival drives El, survival at any conceivable cost. Taken from his birth clan as annual tribute, his first memories are of the long trek across the Oklahoma floodplains. He was sold at the outskirts of the Mojave irradiated zone to the Keays Boys. The savages brought him to the trash mesa ruins of San Diego. They forced him into the mechanic trenches, but under the encouraging touch of thorn whips, Eli found he had a gift. He was adept at turning rusting metal into diesel-spitting machine. His cars, whether screaming past salt-flat speedways or pillaging neighboring tribes, always seemed the fastest. On his name day he was sold to the Boss for work on the warlord’s personal mech walker. He spends his days tinkering with gatling machine guns and squeezing every ounce of horsepower out of turbine engines.
Eli is a calm wind over scorching desert. He has a serenity that comes from having everything taken away. He seeks a harmony with nature and shows a gentleness towards lingering life. But buried underneath that is loathing and fury for what his tormentors have done to him. He is independant save for the shackles that bind him, yet dependable, pragmatic and tenacious. In his mind what separates mankind from beast is values, chief among them honesty and justice and he judges others by this same code of honor.
Eli is a heterosexual man. At an early age his genitals were mutilated both to boost testosterone for cage fights and render slaves unable to reproduce. David’s religion prohibits sexual desires outside of marriage and he is quick to temper errant thoughts. David, despite being a lone wolf, longs for a family some day.
Eli is an outsider. All he has ever known is gang tyranny and tribal castes. Eli believes deeply in the shamanistic creed of his birth, loosely translated as the Quake Brotherhood. This religion preaches that a prophet will come some day to reclaim the earth and only those who follow the rituals strictly will be saved. Eli has practiced these rituals in secret for many long years.
Neo Angeles
The Towers
Neo Angeles. Founded circa 2058 in the still cooling radioactive ash of old Los Angeles, the city was an amalgamation of constructed mountains and excativated canyons. On a clear day, from the outskirts of the Mojave Irradiated Zone you could just make out the Towers gleaming against the bay. Massive citadels formed from titan alloy skeleton and indomitable granicrete core, these mammoth institutes formed the foundation upon which humanity's future would be built or her soul finally crushed. There were seven towers.
Lakshfi, Vault of Prosperity, home of the banking guilds and mega finance firms, was bedecked opulent golden whirls on decadent silver, her enormous clockface rang constantly trading marketplace cash, commodities and wealth from the Trans-African Republic to the Russian Confederacy. Anbal, High Seat of Justice, adorned marble columns with blind lady justice overwatching, in her halls the Judicators safeguarded the populace from unrelenting lawlessness. Seshrat, The Bureaucratic Monolith, tubule stylus where legions of unnamed bureaucrats churned the gears of society. Genaea, Birthplace of Gen-gineering, verdant helix whose spiraling terraces overflowed with designer vegetation and rejuvative stemcell tanks. Budyha, The Happy Corporation, supplier of franchised acme products worldwide, cartoon animations dancing along prismatic cubic surfaces. TyrX, NanoRobotic Industries, an ominous scarlet ziggurat, empty scarab husk abandoned since the Drone Wars.
The last Tower, Irez, rose above the rest. Her triangular heights crawling with vid screens and vox speakers. Pinnacle crowned satellite array broadcasting Pan-China syndicated programming. Irez was the nexus for the Neuro Electronic Terminus and it was said those working in the server bunkers underneath Irez could still feel the vibrational dreams of all those lost in the NET.
The Boxes
The Boxes were the labyrinth sprawl at the foot of the Towers, a concrete jungle of condominiums squares and overlapping residential zones. Make enough credits and you live in a penthouse in the Highrizers. Don’t make enough and you sleep in an individual coffin bed slotted next to a couple hundred of your neighbors. For everyone in between there was the apartments. A billion people lived her, all struggling to find purpose among rampant commercialism, racial divides and a society become machine.
The residential zones were checkered against the ever busy commercial sectors where your happiness was only a price tag away. Mega-malls, prefabricated chain stores and retail outlets reproducing at the limits of supply and demands. Here buzzing stream of delivery drones ferry online orders to the convenience of home.
Interconnecting the residential zones and the commercial sectors was an expansive web of bridge, magnetic track and hoverway. The major transit hubs pumped the citizen lifeblood to the city through pneumonic hyperloops. Supersonic flights continuously taking off and landing at Asimove International. Perched on the hill overlooking the airfields was a lone X-21 Traveler, the launchpad on darkened lockdown since the moon colony went dark. Streams of fishing trawlers, cargo freighters, juvenile sportscraft and private yachts filtered through the cities two ports, North Marina and Rancid Harbor.
At the northern end of the Boxes was Gates University, you did well in primary schooling, you went to Gates with a chance at a better life someday. Next door was the Neo Angeles Archival Library, buried in those dusty mainframes were stories from before the Fall and even the occasional banned religious texts. Nearby Genaea Memorial, High Cross and Children’s heals those with priority insurance. Those more indigent queue for St. Bellevue, coughing in the exhaust from the Infirm Crematoriums.
The Boxes, for all it’s toil was not without its points of pleasure. In the Art district were the Grand Aero Theater, Bard Studioway, the Hover Speedway, and the Rave Circuses. The Entertainment Complex humed with upscale nightclubs, aroma restaurants, and the privilege casinos. Hybrid Gardens was home to reanimated birds and beasts from the extinct wild, now thriving in a photosynthetic jungle. Lakeshore Hills to the south offered serenity living for country club suburbanites. Vacation Island, pristine beach resort of the Elite, rested just offshore. And not to be forgotten was the theme park Budyha Land, family centric incorporated fun for all paying customers.
The Industrial Pits
Beneath the Boxes were kilometer deep bore holes penetrating the earth’s crust. Hollowed out shortly after the Twenty Minute War, they were originally intended to serve as massive fallout shelters for the city populace. However, they had since become dark fallen places where societies most undesirable seemed to settle. The poor, villainous and lost condemned to a subterranean life sentence.
The Tech Caverns housed the massive nuclear facilities and hydroponics plants, life support for surface side. Augs, those who had chosen cybernetic enhancement for medical or cultural reasons were shunned by society but welcome in the engineering communities down here. The Indentured, civilians who sold their rights for protection, food and shelter, worked laborious and short lives in factory towns. Slugs, those addicted to drugs or virtual stimulation litered the sewer tunnels down here. Among these factory towns were the ethnic enclaves, Little India, Euroburg, Asiatown and Latinville, each with a dedicated crime family engaged in all out gang warfare amid ghetto squalor.
Descend down a level and you would find the Subterrestrial Farms, growing luminescent biovats, gengineered plantations and meat slime nurseries. Harvesting drones nurtured and protected these pitch black fields from the hungry. The deepest abyssal Pits were mostly unknown. Hole 64 was a black site prison restricted to the most craven criminals and their machine wardens. Hole 51 was omega classified, some say it collapsed long ago, some say it contained pre-Fall relics. Those who said anymore, disappeared.
submitted by nullescience to worldbuilding [link] [comments]

[Synaptica] Cyberpunk Characters and World

Characters
David Freeman
A hard boiled freelance detective for the Federal Bureau of Cyberneurics. David recalls Rustin Cohle, Joe Miller, Jimmy McNulty, Sherlock Holmes with a shot of Christian Bale on the rocks.
David is a caucasian male in his late forties, approximately six feet two inches. Some long line of introspective European, maybe German or Jewish. He is medium built with coiled muscles and razer reflexes from prior military training and cardiovascular exercise. He has a gaunt angled face framed with stiff black hair just beginning to edge grey. His nose, bent from too many bar fights, watches over chapped and sealed lips. His eyes are hollow almond, the kind that wish they were somewhere else. He wears a prussian blue work suit which hasn’t been ironed in a while and a coffee-stained dress shirt.
Loss drives David, loss of his daughter. He spends his days remorsing on her death and his nights searching for her killer. All the while drowning in the closest drink. After his daughter’s death David had her neural network digitally entombed, the demi-soul of her thoughts now dwelling on a cerebral implant inside his head. He wants his daughter back but knows he can never have that. He harbors burning vengeance for the one who took his daughter away for him but six long years of searching have brought him no closer. His is a relentless pursuit of truth.
David is a rowboat of self-inflicted rage amid a tempest of sorrow. David keeps mostly to himself and has trouble trusting the intentions of others. Experienced at sensing the order of things, David focuses on objective facts and patterns to solve crimes. Everything is processed through logical filters and his curiosity is often more interested in finding answers then the answers themselves. Always vigilant, David adapts to changing circumstances spontaneously. His voice is monologue and melancholy, the kind talking directly to you. His vocabulary, down to earth and working man but all to often straying toward existentialism.
David is a heterosexual man. His ex-wife used to break out the kinky handcuffs, but that was before she left, taking his chance of a happy little family with her. And the dog, he liked the dog. It is not that David won’t stop and momentarily contemplate the taunt wet curves of the stripper at the bar. But it always comes back to the pointlessness of it all which prevents him from forming human connections.
Politically, David supports the Hegemony because the Hegemony supports his paycheck. He knows the government does bad things but, the way he sees it, it is not his problem. Whether it is this party in power or that one makes little difference. David holds much the same beliefs on religion. He is apatheistic, whether or not God exists being irrelevant since God clearly has no intention of interfering down here.
Sophia “Jax” Mao
A retro hacker determined to change the world. Jax multiplies Lisbeth Salander, Trinity, Sombra, Major Mira Killian, Elliot Alderson, with a hit of Tiny Tina straight to the veins.
Jax is a hispanic female in her early twenties, approximately five foot one inch. She is fluent in mexican and ryukyuan. Growing up on the street, Jax was a parkour fanatic and her body is thin and lithe with viperious agility.. Her face is a mocha teardrop laced with a midnight lavender mohawk and not-so-subtle eyebrow extensions. A platinum nose ring clips a petite nose above sensual lips the most irresistible violet. Her eyes scream neon pink from cybernetic iris implants. An ink black dragon scrawls across her elegant curved back. Her nails are hieroglyphic LED. She wears a short leather jacket, studded rivet belt and frayed mini-skirt, all shades between onyx and pitch. Her scent is lilac.
Pleasure and fame drive Jax. She wants nothing more than to be remarkable among a sea of forgotten people and ride every thrilling sensation she can achieve on her way to the top. Orphaned at a young age Jax was raised on the streets and it was on the streets that she learned to hack. At age seven she had broken into her first cryptocurrency bank. At age eleven she had programed a class III artificial intelligence. But it was Retros, the virtual reflections of the past, where Sophia truly found her domain. Here in the Retros, Jax is queen, bending chance and circumstance to her will. She spends her days dominating cyberspace under her alias, telecasting her performances to a captive holo-vid fan club. She spends her nights lit by hazers, empathogens and psychoanaleptics in underground rave discotecas.
Jax is an ecstacy firecracker illuminating a starless night. She laughs, loves and lives her life to the fullest. She is seductive, daring, and optimistic. Yet she knows her waves in the web have made her some deadly enemies. She uses her cleverness and flexibility to constantly evade these foes, always having an alternative contingency. Jax is charged up by being around other people and can multitask like a processor in parallel. She focuses on possibilities and values creativity and innovation. Feelings give her direction and she is sensitive to the emotions of others often using these to manipulate them. Her voice is quirky and hyperactive. Her vocabulary playful tones but a penchant for awkward cursing.
Romantically, Jax is bisexual woman with preference for women. She has seen it all but don’t make the mistake of thinking she is a slut. Every partner she has ever been with has had to earn it. Problem with a girl like Jax, she is rarely satisfied for long. She is not narcissistic, nor high maintenance, she just has space rocket standards.
Jax falls somewhere between libertarian and anarchist. Part of her dreams of a future where triumphant democracy allows us to live free. But a smarter part of her knows that it is all going to have to come burning down to get there. On triple proxy encrypted channels there are messages with certain rebel elements. Whether she would even take the next step even Jax doesn't know for sure. Jax is a Catholic. She knows her Madre would have never approved of her lifestyle but nevertheless she still clings to the old religion. She finds ironic comfort, like a fairytale amidst the swirling chaos of everything else. Be a good person and upload to heaven. Someday.
Eli Achebe Malik
A slave mechanic for the Keays War Raiders. Eli is constructed from Idris Elba, Denzel Washington, Samuel L. Jackson, Tom Hardy, and nitro primed with Ludacris.
Eli is an african american male in his mid thirties, approximately six feet seven inches. Before the Fall, genetic engineering was widespread and in the post-apocalyptic nomads these mutagen chromosomes have been evolutionarily selected. His bones are ultra-dense from rare earth metal ossification. Myosacro hyperplasia reinforced by years of junkyard weight lifting have built his muscles brutish. Eli’s face has a rough texture and granite jawline, his hair is corded dreadlocks adorned with cerimonial trinkets. His skin is scarred ebony hide. His hawk eyes are shaded moss green. His left arm is a military-grade cybernetic aug with hydraulic servos and piezoelectric twitch fibers. He wears a threaded dirt linen tunic with camouflage leather breeches. When traveling in the mantle tunnels he wears a mole suit, water cooled trench coat and strapped oxygen tank. He speaks rarely but when he does his voice is calm and bass. His vocabulary is english mixed with Akkadian.
Survival drives El, survival at any conceivable cost. Taken from his birth clan as annual tribute, his first memories are of the long trek across the Oklahoma floodplains. He was sold at the outskirts of the Mojave irradiated zone to the Keays Boys. The savages brought him to the trash mesa ruins of San Diego. They forced him into the mechanic trenches, but under the encouraging touch of thorn whips, Eli found he had a gift. He was adept at turning rusting metal into diesel-spitting machine. His cars, whether screaming past salt-flat speedways or pillaging neighboring tribes, always seemed the fastest. On his name day he was sold to the Boss for work on the warlord’s personal mech walker. He spends his days tinkering with gatling machine guns and squeezing every ounce of horsepower out of turbine engines.
Eli is a calm wind over scorching desert. He has a serenity that comes from having everything taken away. He seeks a harmony with nature and shows a gentleness towards lingering life. But buried underneath that is loathing and fury for what his tormentors have done to him. He is independant save for the shackles that bind him, yet dependable, pragmatic and tenacious. In his mind what separates mankind from beast is values, chief among them honesty and justice and he judges others by this same code of honor.
Eli is a heterosexual man. At an early age his genitals were mutilated both to boost testosterone for cage fights and render slaves unable to reproduce. David’s religion prohibits sexual desires outside of marriage and he is quick to temper errant thoughts. David, despite being a lone wolf, longs for a family some day.
Eli is an outsider. All he has ever known is gang tyranny and tribal castes. Eli believes deeply in the shamanistic creed of his birth, loosely translated as the Quake Brotherhood. This religion preaches that a prophet will come some day to reclaim the earth and only those who follow the rituals strictly will be saved. Eli has practiced these rituals in secret for many long years.
Neo Angeles
The Towers
Neo Angeles. Founded circa 2058 in the still cooling radioactive ash of old Los Angeles, the city was an amalgamation of constructed mountains and excativated canyons. On a clear day, from the outskirts of the Mojave Irradiated Zone you could just make out the Towers gleaming against the bay. Massive citadels formed from titan alloy skeleton and indomitable granicrete core, these mammoth institutes formed the foundation upon which humanity's future would be built or her soul finally crushed. There were seven towers.
Lakshfi, Vault of Prosperity, home of the banking guilds and mega finance firms, was bedecked opulent golden whirls on decadent silver, her enormous clockface rang constantly trading marketplace cash, commodities and wealth from the Trans-African Republic to the Russian Confederacy. Anbal, High Seat of Justice, adorned marble columns with blind lady justice overwatching, in her halls the Judicators safeguarded the populace from unrelenting lawlessness. Seshrat, The Bureaucratic Monolith, tubule stylus where legions of unnamed bureaucrats churned the gears of society. Genaea, Birthplace of Gen-gineering, verdant helix whose spiraling terraces overflowed with designer vegetation and rejuvative stemcell tanks. Budyha, The Happy Corporation, supplier of franchised acme products worldwide, cartoon animations dancing along prismatic cubic surfaces. TyrX, NanoRobotic Industries, an ominous scarlet ziggurat, empty scarab husk abandoned since the Drone Wars.
The last Tower, Irez, rose above the rest. Her triangular heights crawling with vid screens and vox speakers. Pinnacle crowned satellite array broadcasting Pan-China syndicated programming. Irez was the nexus for the Neuro Electronic Terminus and it was said those working in the server bunkers underneath Irez could still feel the vibrational dreams of all those lost in the NET.
The Boxes
The Boxes were the labyrinth sprawl at the foot of the Towers, a concrete jungle of condominiums squares and overlapping residential zones. Make enough credits and you live in a penthouse in the Highrizers. Don’t make enough and you sleep in an individual coffin bed slotted next to a couple hundred of your neighbors. For everyone in between there was the apartments. A billion people lived her, all struggling to find purpose among rampant commercialism, racial divides and a society become machine.
The residential zones were checkered against the ever busy commercial sectors where your happiness was only a price tag away. Mega-malls, prefabricated chain stores and retail outlets reproducing at the limits of supply and demands. Here buzzing stream of delivery drones ferry online orders to the convenience of home.
Interconnecting the residential zones and the commercial sectors was an expansive web of bridge, magnetic track and hoverway. The major transit hubs pumped the citizen lifeblood to the city through pneumonic hyperloops. Supersonic flights continuously taking off and landing at Asimove International. Perched on the hill overlooking the airfields was a lone X-21 Traveler, the launchpad on darkened lockdown since the moon colony went dark. Streams of fishing trawlers, cargo freighters, juvenile sportscraft and private yachts filtered through the cities two ports, North Marina and Rancid Harbor.
At the northern end of the Boxes was Gates University, you did well in primary schooling, you went to Gates with a chance at a better life someday. Next door was the Neo Angeles Archival Library, buried in those dusty mainframes were stories from before the Fall and even the occasional banned religious texts. Nearby Genaea Memorial, High Cross and Children’s heals those with priority insurance. Those more indigent queue for St. Bellevue, coughing in the exhaust from the Infirm Crematoriums.
The Boxes, for all it’s toil was not without its points of pleasure. In the Art district were the Grand Aero Theater, Bard Studioway, the Hover Speedway, and the Rave Circuses. The Entertainment Complex humed with upscale nightclubs, aroma restaurants, and the privilege casinos. Hybrid Gardens was home to reanimated birds and beasts from the extinct wild, now thriving in a photosynthetic jungle. Lakeshore Hills to the south offered serenity living for country club suburbanites. Vacation Island, pristine beach resort of the Elite, rested just offshore. And not to be forgotten was the theme park Budyha Land, family centric incorporated fun for all paying customers.
The Industrial Pits
Beneath the Boxes were kilometer deep bore holes penetrating the earth’s crust. Hollowed out shortly after the Twenty Minute War, they were originally intended to serve as massive fallout shelters for the city populace. However, they had since become dark fallen places where societies most undesirable seemed to settle. The poor, villainous and lost condemned to a subterranean life sentence.
The Tech Caverns housed the massive nuclear facilities and hydroponics plants, life support for surface side. Augs, those who had chosen cybernetic enhancement for medical or cultural reasons were shunned by society but welcome in the engineering communities down here. The Indentured, civilians who sold their rights for protection, food and shelter, worked laborious and short lives in factory towns. Slugs, those addicted to drugs or virtual stimulation litered the sewer tunnels down here. Among these factory towns were the ethnic enclaves, Little India, Euroburg, Asiatown and Latinville, each with a dedicated crime family engaged in all out gang warfare amid ghetto squalor.
Descend down a level and you would find the Subterrestrial Farms, growing luminescent biovats, gengineered plantations and meat slime nurseries. Harvesting drones nurtured and protected these pitch black fields from the hungry. The deepest abyssal Pits were mostly unknown. Hole 64 was a black site prison restricted to the most craven criminals and their machine wardens. Hole 51 was omega classified, some say it collapsed long ago, some say it contained pre-Fall relics. Those who said anymore, disappeared.
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