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List of Known Bugs In The Cayo Perico Heist DLC + GTA Online:

To avoid multiple, repetitive post on all the bugs in GTA online, especially since the latest DLC release, this post will contain all the common bugs and will be updated as more are discovered and workarounds are found.
Please leave any other bugs you've encountered in the comments below and they may be added to the above list, but please note that this is not meant to be a discussion thread, it's meant to list common bugs so players who encounter them know they are not the only ones experiencing them.
Any comments/replies beyond simply listing a bug will be removed, and the user may be temporarily banned from the sub.
Before leaving a comment, please review the above list, and the comments below to see if what you're about to post has already been listed or commented on.
If you see a comment with the same bug you've experienced, please upvote it so we can see how many others are also experiencing that issue.
Posts about any of these bugs will be removed.
​

Bugs related to the Cayo Perico Heist DLC:

  1. Not being able to join friends / error message displaying prompt declaring a certain player hasn’t finished the GTA Online tutorial.
  2. Not being able to deliver various pieces of heist equipment to the Kosatka during missions.
  3. During the Plasma Cutters mission, taking a picture of the heist prep board in the safe house won’t register and you can’t send it too Pavel to progress the mission.
  4. During the RO-86 Alkonost Plane delivery mission and the Velum delivery mission, the delivery checkpoint will be stationed at the casino, either the garage, front door, or music locker enterances will be highlighted.
  5. During the Longfin boat delivery mission the delivery checkpoint will not register the Longfin once it has reached it destination.
  6. When poisoning the water tower on Cayo Perico, players have reported either themselves or other players dying randomly.
  7. When hacking into El Rubio’s compound, players have reported being stuck on a static as the game loads the cameras in the compound.
  8. When quitting GTA Online after doing a Cayo Perico Heist mission prep, the game won’t save your last prep, requiring you to do it again.
  9. The Cayo Perico primary target value will sometimes not display correctly and there as issue the incorrect amount of money for stealing the primary target on hard mode.
  10. In the Cayo Perico heist finale, selecting the drainage point as your entrance into the compound won’t register correctly on your map, with the highlighted icon being the main entrance rather than the back.
  11. All of the Pariah’s spoilers won’t display visually for any player.
  12. When using the track pad to open the interaction menu on the PS5, the game soft locks you out of using your interaction menu again.
  13. When escaping the compound, sometimes the boats at both the main dock and north dock won’t spawn.
  14. Killing the juggernuat may cause the alarms to go off in the compound, even if done stealthy.
  15. Both the Tom Conners missions and the English Dave missions sometimes bug up and don't allow you to deliver an objective to the yellow circle.
  16. When entering the compound, plyers are reporting disconnects, either the host of the heist leaves the game or another team member will leave randomly.
  17. When leaving the compound, the game will not give you a way to escape, leaving you softlocked in the compound.
  18. In the heist finale screen, platers report not being able to buy a heist support crew.
  19. When completing the Cayo Peico heist, players report that they discount from the game as soon as the heist is finished, leaving them without their payment.
  20. Some players report that the payouts are incorrect when being divided out to players, as an example, a 30/70 payout will change to a 15/85 payout when the heist ends.
  21. Some players report losing their payout as soon a they reset the game.
  22. Prep missions for the Cayo Perico heist will not start randomly.
  23. During the Alkonost setup mission the laptop needed to progress the prep mission will not spawn.
  24. During the Alkonost setup mission the plane will start smoking instantly when leaving the hanger, causing the plane to prematurely blow up before the mission ends.
  25. When scoping out Cayo Perico for the second time, (steal the plane from the drug dealers,) the yellow dot mission marker will not display, not allowing the player to fly to Cayo Perico.
  26. During the scope-out mission for Cayo Perico, players report the supply truck not spawning in.
  27. When collecting the Chakra Stones for English Dave, collecting all he stones will not prompt the next mission objective.
  28. When trying to obtain the safe codes from the head of security the casino penthouse, players report the main target not spawning, effectivly softlocking the player in the penthouse.
  29. "Invisible guards" patrol the compound after you rob it, resulting in your player character getting caught.
  30. Guards will sometimes not show up on the radar when on the Cayo Perico heist finale.
  31. Players report different weapon loadouts, entry points, and exit points on the final heist rather than what they choose on the finale screen.
  32. Players report that when entering the drainage pipe and surfacing into the compound, the game breaks stealth and puts you into combat.
  33. The Madrazo files will sometimes get replaced with an entirely different target all together on a first run of the Cayo Perico heist.
  34. Delivering anything to the Music Locker will sometimes not work.

Bugs related to the Casino Heist DLC and GTA Online Broadly:

  1. Cannot deliver heist prep equipment: The vehicle will enter the yellow circle and nothing will happen.
  2. Cannot deliver product from businesses: The drop/delivery won't register, or you enter the delivery circle and it won't register.
  3. Cannot deliver Business Battle goods: Will not register when entering the yellow circle.
  4. Falling through the map.
  5. Getting stuck in the man trap or spawning under the map during the Casino Heist, or being disconnected.
  6. Oppressor MKI, or any car floating in the air.
  7. Flying over the water and respawning on the beach.
  8. Changing lobbies but being put back into the same one.
  9. Not receiving Elite bonuses after completing the Casino Heist.
  10. Starting a Casino Heist and having no objective point on the map, causing players to have to leave the lobby.
  11. Having to setup the Arcade again after previously doing the setup mission.
  12. Vehicles/aircraft not spawning after being requested either from the mechanic, Ms. Baker, or through the interaction menu.
  13. Nightclub technicians will stop producing certain products.
  14. Certain vehicles losing their resistance to rockets/explosives. MOC, Avenger, etc...
  15. Infinite loading screens
  16. White screening during the Casino Heist end screens.
  17. Heist cuts not being properly distributed after completing Heists.
  18. Casino Heist being stuck once you leave the arcade: Can't move, etc...
  19. Rewards in Arena Wars, or other jobs, not being properly calculated for the person in first place.
  20. Trade prices not unlocking after completing the Casino Heist.
  21. When searching for a casino heist through quick job in your cellphone, there's a chance it bugs out and upon joining the room, you're unable to see the finale board where you'd normally see the percentages and ready status.
  22. On silent and sneaky, there's a chance the guards that are supposed to be moving around and patrolling stand completely still. This is both helpful and annoying in different parts of the heist and if you haven't got duggan shipments completed, you're pretty much fucked or forced to get creative.
  23. On Big Con, sometimes the exit disguises don't spawn even though the run was done completely undetected (I've experienced this with gruppe sechs entry).
  24. When collecting daily vault, sometimes it might happen that you get stuck in the animation without being able to stop.
  25. The stockade sometimes spawns in the wrong arcade.
  26. Getting stuck in an endless dancing loop during the Casino Heist setup for the level 2 keycards.
  27. Incorrect getaway vehicles will spawn for the Casino Heist.
  28. In Sumo(Remix) the wrong team will be awarded the win.
  29. Mechanic will sometimes not spawn and the player will not be able to modify their vehicles.
  30. MC business raids not sending message to players.
  31. Dying during the explosives prep mission for the Casino heist can lead to a long, or infinite respawn.
  32. During the Prison Break Heist Rashkovsky will not move, be invisible, or die after parachuting from the plane at the end of the Heist.
​
Please report bugs directly to Rockstar You can also link this post to them as well.
If you have lost money due to a bug, please open a support ticket.
-7DeadlyFetishes
submitted by 7DeadlyFetishes to gtaonline [link] [comments]

What I'd Like to see in Updates going forward.

EDIT: Realized I forgot to add a TLDR so here goes nothing lol:
Buy a mansion and have AI run your MC businesses, CEO businesses, and Bunker. Start a crew of AI and start building yourself up as a kingpin. Then, buy a customizable private island and start a cartel. Open up massive labs and add entertainment for tourists, if you so desire. Compete against AI-run cartels for control of major cities in the GTA universe (Even ones that aren't accessible in GTA online). Become allies with other cartels or enemies. Topple other cartels and take control of their assets. (Islands, territory, production, etc.) Go head to head with the government like Pablo Escobar did or stay more lowkey like the Cali Cartel.
Now I want to preface this by saying I have no insider information whatsoever. This is literally just what I’d like to see going forward in this game.
So moving forward after the Cayo Perico heist (which is the best money maker in the game by far) I’m not really sure where there is to go for Rockstar. I highly doubt they want to make something that pays even better than this because of shark card sales. So from here, I think they could head in a slightly different direction than heists with every other update.
-The Mansion Update: The apartments in-game are borderline useless for everything but the garage. You can do the original heists but that’s about it, unfortunately. I’d love to see mansions added into the game with the highest-end one being something like 20 million and the lowest end being say 5 million. From the mansion, you can get a central area to control all your businesses. Maybe you can get a massive garage with this. (A 40-60 car garage like the CEO office) Beyond this, you can start a crew and have them work under you as dealers for your various businesses (MC, Bunker, Nightclub, Vehicle warehouse, and Crates). You have to pay the dealers say 10-20 grand a day but they manage your business and sell them for you and pay you the money. You can also give them secondary tasks like going to collect money from your businesses, etc.
Now the big update
-The Cartel Update: Owning the mansion will be a precursor to all this content. With this update, you would be able to buy your own private island. My thought is it would be extremely expensive. Starting at around 30 million and going up to say 80-100 million. With this update, you can take the crew that you had with your mansions and expand it to become your own cartel. All of your businesses would run through this. Bunker, MC, CEO, and any others you may have. You’ll have bigger and better labs and warehouses on this island than you do in LS but you’ll still own the ones in LS. You can hire hitmen and enforcers or even hire old characters from prior DLC’s as these roles. (Vincent, for example) You’ll be able to employ drug dealers such as the Madrazo’s and new ones too. They employ dealers and move your product. They get a percentage based on how good they are. Eventually, they’ll be able to move all the products you can produce across all businesses. For example, the Madrazo’s could be good at moving your drugs but then not be very good at moving your weapons and vice versa with a new character. You’ll be able to choose which dealer moves which product. You can get your products and shipments seized and again that will depend on the quality of dealers you employ.
The Island itself will be originally blank except for a small airport. It will cost money to build labs and bunkers for your island but they will be worth it. They will be much bigger and able to store way more product and completely AI-controlled and maintained. You’ll start out with a smaller house on one side of the island that you can designate as your residency space. You can build guard towers and security checkpoints which will help boost the morale of your employees as well as keep your island safer from enemy cartels and the government. You can build entertainment spaces like a casino and nightclub or even a nightclub if you want to have tourists come to your island. This will be a security risk, of course, but will bring in money for you. You’ll be able to build garages below your home on the island and store whatever cars there that you want. You would be able to build yourself a race track if you wanted to. If you run out of room on your island you’ll be able to upgrade your island to a bigger one with a slightly different layout. It certainly would not be cheap but you’d have more space. Once you run out of space on the biggest island that’s as big as your cartel will be able to get until you topple other cartels and take control of their operations.
Now the big part of this DLC would be the AI-controlled cartels and government. We have one cartel in the game now to some extent (El Rubio) and you’ll be able to interact with these cartels. You’ll be able to choose what to say to them and how you handle business. If you choose to be offensive towards them and take over their territory they won’t like that which will start beef between you and them. You can have wars and, if you play your cards right, topple the cartel and take its resources and territory. You can also ally with other cartels and use each other’s routes and just generally help each other out.
If you topple another cartel (AI-controlled) you take control of their resources such as their island, territory, and supply lines. You can annoy other cartels if you wish by selling in their territory, robbing them (Cayo Perico heist), and killing their soldiers. This will make them less trusting of you if you do it obviously but if you’re careful they’ll be less trusting of everyone. Including any allies they have and this can be used to weaken them and hopefully topple them. The goal would be to become the biggest drug lord in the world which would probably mean toppling other big cartels. Play your cards right and these cartel leaders will have their guards lower around you and your cartel and you can make a move against them and kill them and topple the cartel swiftly. Of course, none of your allies would trust you anymore but you would have toppled a cartel and given yourself more control. The territory would be split up with you selling in LS and other cartels arguing over Vice City, Liberty City, Las Venturas, San Fierro, London, Capital City, etc. These areas would not be able to be traveled to but you would be able to see which cartel controls which cities and the cities population and a few other stats. Any cities added in future games that came to GTA online as free-roam areas would be added to that list, of course.
You can be a high profile drug lord like El Chapo and Pablo Escobar or you could be more low profile like the Cali Cartel. These are the two extremes but you can always fall somewhere in the middle. You can raise your public opinion meter by giving out money, building apartment buildings, parks, etc. With this update, there would be elections introduced. Only for President and maybe one or two other government roles but they can be elected and they’ll have different stances on issues that directly affect you. One can be hard on the cartels or another can be more lenient and open to working with them. If you want to go the low profile route you can try and rig the election in favor of the candidates you want to win. Of course, this won’t always work but you can always try. If you go the high profile route you can just assassinate (or attempt to, depending on how good your hitmen are) the candidate you want to lose. You’ll also have a meter of popularity and at each point the citizens of the country will either love you or they’ll hate you. The higher your popularity the easier it is to conduct business, higher prices for your products and if the government ever decides to launch a manhunt against you the citizens won’t help the government catch you. This will be seen as you’ll be able to move around LS and any other new cities freely and all you have to do is just stay away from police stations as much as possible. If you commit a crime or are seen near the police station you’ll instantly get a 5 star wanted level that you can’t cancel using Lester. If you use a CEO ability or any of your cartel abilities to try and bribe the police it’ll only take it from a 5 star to a 4 star. If your relationship with the public is bad it will be much harder to move around the city. There’ll be police checkpoints near any businesses, homes, or offices you have. You will be able to get around them but it won’t be easy. On your island, you’ll be completely safe and won’t have to worry about getting wanted. Of course, there will be a limit to how much stuff you can do before the government steps in, in a much bigger way. If your cartel kills too many politicians, cops, or other government officials the manhunt will become much larger and more intense. By this point, the relationship you have with the people will be essentially down the drain so everything with the low relationship will apply in this situation.
If your relationship is this bad you will essentially be staying on your island and away from the mainland because it won’t be safe for you. But periodically, the government will send the military to your island to try and take you out. You and the crew you employ as island security will have to hold off the military and at least attempt to kill them all. It won’t be easy but it will be possible. If you’re allied with any AI cartels they will send reinforcements to help you. This will happen for two weeks straight every two days unless you raise the meter with the citizens. After these two weeks of hell, the manhunt will reset back to just the low punishments and your island will be safe again. If you get killed by the military you will lose a lot and respawn in Bolingbroke with some of your crew coming to break you out. This will be a tough fight but it will be scripted like a heist mission and if you die then it will restart. After you’re outside the prison you’ll need to lose the cops, no help from Lester or CEO/Cartel abilities either since you won’t have a way to contact them just yet. After you lose them you will need to escape to a warehouse of yours that isn’t known by the police. (Facility or new underground safehouses) until you decide to make a break for it and try to get back to your private Island. Once back, most of your workers will be in jail or dead so you’ll have to hire new ones. Your lead enforcers and hitmen won’t be killed but will be in jail so you can decide during your escape whether you want to attempt to break them out too. If you choose no, you’ll have to hire a crew of players to break them out. You’ll pay something like 1 million per player and the players will have to break them out. To sum up the price of getting caught it will probably cost you somewhere in the region of 30 million dollars of lost product and workers on the low end and around 75 million on the high end.
Your cartel will bring in lots of money for you. Somewhere around 5-10 million per week on the low end and 30 million at the high end. You will NOT compete with other players, only against AI cartels. Elections will be for you and you alone, not other players.
As you can see this will be an endgame thing primarily based on the amount of money the buy-in would be. For the first update, it will be mainly vehicles that the people without a ton of money can buy but if you have a high-end apartment you’ll be able to become a kingpin for an AI-controlled cartel. It’ll be something to get your foot in the door and build some infrastructure for yourself. The pay won’t be amazing as you won’t be able to build that big of a crew but it will be something. Probably 50-100 thousand every GTA day. Eventually, the players will (ideally) save up money to buy the mansions which will mean you can employ more people and go higher up in the food chain with the AI cartel you chose. Eventually, once you get enough money to buy the private island you can split off from the AI cartel and start your own. You’ll be able to bring the infrastructure you built up under the AI cartel to your new cartel. The AI cartel will not like this for obvious reasons and this will set off a lot of beef and wars between your cartel and the AI cartel.
submitted by SJQuakesForever to gtaonline [link] [comments]

RT Rundown April 4, 2020 - April 10, 2020

Thank you everyone for the positive feedback last week, it really means a lot!
Last Week
***
This post lists everything Rooster Teeth has released and announced from April 4, 2020 to April 10, 2020. Excluding the news section, the organization of this post follows the order of the links on the sidebar on the Rooster Teeth website. First exclusive content is surrounded in asterisks ( *EXAMPLE*) while content that is currently exclusive but will be available publicly later is followed by an asterisks and the date in which it will be free (EXAMPLE*Free April 18th.) This does not include content that will lose exclusivity on the day this post is made (April 11th) as I personally found including this information to be over complicating the post. Similarly, to simplify the post I have only included links to the RT website even in scenarios where the content is available on another platform.
NEWS:
ROOSTER TEETH:
ROOSTER TEETH PODCAST #591 - Barbara’s Casting Couch
*ROOSTER TEETH PODCAST POST SHOW #591 - I Lost the Pencil*
GOOD MORNING FROM HELL - Hell Freezes Over
ALWAYS OPEN #131 - How Will Quarantine Impact Our Relationships?
*STILL OPEN #131 - Should You Date Your Roommate?*
*MASTER AND APPRENTICE - Making Custom Wands from Harry Potter*
RT INBOX - We Miss Touching Each Other
RT LIFE - Pets Love Quarantine
RT EXTRAS - Rooster Teeth 2020: Even MORE New Shows!
*RT EXTRAS - Stardew Valley with Jon, Chris, Mariel & Gus*
*RT EXTRAS - Duck Game with Chad, Gus, Blaine & Jon*
*RT EXTRAS - Animal Crossing Apocalypse*
*RT EXTRAS - Gus’ Dog’s Favorite Music Genre*
RT EXTRAS - Duct Tape Mummy: Who can escape FIRST? | Hard Mode
ADVICE FROM UNCLE NOLY #6 - Mr. How to Get Your Life Back on Track
RETRO REPLAY - Nolan North and Troy Baker The Lost Episodes: Black Tiger
ACHIEVEMENT HUNTER:
OFF TOPIC #227 - It’s a Front-Back Shirt!
*LAST CALL #227 - Between Two Bidets*
AHWU #520 - AHWU From Our Homes
READY SET SHOW - 40 Things To Do At Home
BETWEEN THE GAMES - That’s a Red Card for You!
ACHIEVEMENT HUNTER - Keeping Each Other Sane - Keeping The Lights On #2
*7 WONDERINGS - PARIS, FRANCE*
AH ANIMATED - Waluigi Hunts Us Down
LET’S WATCH - Meeting Nemesis - Resident Evil 3 (Full Gameplay Part 1)
LET’S WATCH - Nemesis Is Getting Stronger - Resident Evil 3 (Full Gameplay Part 2)
LET’S WATCH - The Final Stand - Resident Evil 3 (Full Gameplay Finale)
ROULETSPLAY - MORE Sharks - Depth
ACHIEVEMENT HUNTER STREAM ARCHIVE - Halo
ACHIEVEMENT HUNTER STREAM ARCHIVE - GTA V
ACHIEVEMENT HUNTER STREAM ARCHIVE - 7 Days to Die
ACHIEVEMENT HUNTER STREAM ARCHIVE - Rainbow Siege
ACHIEVEMENT HUNTER STREAM ARCHIVE - Chicky Doo & Secret Neighbor
ACHIEVEMENT HUNTER STREAM ARCHIVE - VALORANT with Bruce Greene
ACHIEVEMENT HUNTER STREAM ARCHIVE - Overcooked 2
ACHIEVEMENT HUNTER STREAM ARCHIVE - Mario Kart 8 with Chilled Chaos
LET’S ROLL - Betrayed in Our Own Homes - Good Cop Bad Cop
LET’S PLAY - We get PUNCH DRUNK! - Ultimate Chicken Horse #32 * Free April 12th
LET’S PLAY - We Milk a Walrus - Unrailed!
LET’S PLAY - This Island is TRASH! - Animal Crossing: New Horizons
LET’S PLAY - We’ve Got Money Problems - Call of Duty: Warzone - Stream Highlights
LET’S PLAY GTA V - We Remember We Aren’t Good at Flying - Top Fun Missions * Free April 13th
LET’S PLAY GMOD - Hunting for Tiny Traitors * Free April 15th
LET’S PLAY MINECRAFT #417 - Stealing from the Traders in Minecraft -YDYD 3 (Part 2) * Free April 17th
FUNHAUS:
DUDE SOUP PODCAST #273 - Our Quarantine Dream Beach House
DEMO DISK - How To Build a First Person Shooter w/ Freddie Wong
DEMO DISK - (NSFW Version) How To Build a First Person Shooter
BOARD AS HELL - Cash n’ Guns * Free April 12th
YOUR COMMENTS #147 - We Try To Break A World Record (Open Haus Edition)
FILMHAUS - Who Thought These Films Were A Good Idea?
FULLHAUS - Belly of the Beast (UNCUT) - Teletubbies Funny Moments
FULLHAUS - Elyse and Jessica Dig Around in Their Filthy Cosmetic Bags and Do Their Makeup
FULLHAUS - One Girl, Two Cups (UNCUT) - GTA 5 Funny Moments
FULLHAUS - All Aboard For… Murder! - Mystery Dinner Party
GAMEPLAY - Resident Evil 3 Remake Needs More Tube Tops
GAMEPLAY - The Wines of Grindelwald - GTA Online Casino Heist Part 2
GAMEPLAY - Self Care Under $5 (Treat Yo Self!) - Gift Guide
GAMEPLAY - Read That Corpse His Rights - Police Stories Gameplay
INSIDE GAMING:
INSIDE GAMING PODCAST #7 - We Talk Disintegration & ALANAH’S HERE!
INSIDE GAMING REVIEWS - Resident Evil 3 Remake
INSIDE GAMING ROUNDUP - Xbox Boss Dunks On The PS5
INSIDE GAMING FEATURES - Nintendo’s Abandoning Virtual Console
INSIDE GAMING EXPLAINS - Why The Resident Evil 3 Remake Has Bad Reviews
INSIDE GAMING DAILY - GameStop Shut Down By The Government For Being AWFUL
INSIDE GAMING DAILY - The PS5 Controller’s Major Flaw
INSIDE GAMING DAILY - Stadia’s Free And People Hate It
DEATH BATTLE:
DEATH BATTLE CAST #173 - Goro vs Machamp Questions Answered
*DEATH BATTLE CAST: SUDDEN DEATH #173 - Is the New PS5 Controller Dank or Dumb?*
DEATH BATTLE! - Goro VS Machamp (Mortal Kombat VS Pokemon)
*DEATH BATTLE WITH COMMENTARY - Goro VS Machamp Commentary*
DEATH BATTLE BLOOPERS - Boomstick LOVES Machamp!
SUGAR PINE 7:
BEYOND THE PINE #136 - Lockdown with Hoodie Allen
KINDA FUNNY:
KINDA FUNNY PODCAST #65 - Would You Watch Greg Miller Porn?
WE HAVE COOL FRIENDS - Troy Baker Said No to Being the Joker
WE HAVE COOL FRIENDS - Fran Mirabella’s IGN Stories, Healthy Mindset (Ad-Free)
KINDA FUNNY GAMESCAST #15 - Final Fantasy VII Remake Review
KINDA FUNNY GAMES DAILY 4.06.20 - Final Fantasy VII Remake Review Roundup
KINDA FUNNY GAMES DAILY 4.07.20 - Microsoft Events Are Going All Digital
KINDA FUNNY GAMES DAILY 4.08.20 - Breaking Down PS5’s Controller
KINDA FUNNY GAMES DAILY 4.09.20 - Cyberpunk 2077 IS NOT Delayed
KINDA FUNNY GAME DAILY 4.10.20 - Is Final Fantasy VII Remake Coming to PC?
INTERNET EXPLORERZ - Nick and Tim Take The Ultimate Personality Quiz
SCREENCAST #66 - Updated MCU Schedule
ANIMATION:
RED VS BLUE PSA - Snowed In
RTAA - Reverse Snow White * Free April 13th
*BACKWARDZ COMPATIBLE - Mario Party Livestream Highlights\*
\BACKWARDZ COMPATIBLE - Kat, Get In The Car\
FRIENDS OF RT:
SONGS ABOUT GAMES - Half Life: Alyx Song - “Entangled”
DC DAILY April 6th 2020 - HARLEY’S BACK!
DC DAILY April 7th 2020 - All Star Games: The Breakfast League Finale Talk!
DC DAILY April 8th 2020 - Crisis on Infinite Earths Rewatch
DC DAILY April 9th, 2020 - Interview With Mariko Tamaki
DC DAILY April 10th, 2020 - DC Daily Interviews Tom King
STORE:
ACHIEVE - You Can Do Better Camo Hoodie (Almost Sold Out)
ACHIEVE - You Can Do Better Pink Hoodie (Currently Sold Out)
ACHIEVEMENT HUNTER - YDYD T-Shirt
ACHIEVEMENT HUNTER - Checkpoint Confidence T-Shirt
submitted by NotMarilee to roosterteeth [link] [comments]

GTAO Invite Only lobby guide with a Section for StriclySolo players. Updated.

WIP. WorkInProgress. This is to highlight all the things that can be done in the game without being a public session. Public session stuff is well covered in other guides.

GTAO Invite Only lobby guide with a Section for StriclySolo players.

What is a solo player and why would anyone do that in a MMO?

GTAO is not strictly a MMO. Some people just do not derive joy from playing games with others. But would like to play in a immerseive online game where the content evolves and can have a shared experience. So some people chose to play solo.
There are roughly 3 types of solo play.

Jobs available to a StrictlySolo player in a Invite only session.

Contact Missions - There are 90+ that are available to one person working alone. For the full list see http://gta.wikia.com/wiki/Missions_in_GTA_Online These pay $80K-$150K/hr depending on when you turn them in.

Casino Work

After purchasing a casino penthouse a user can call Ms. Baker to ask for jobs. These can be done in a invite only session. Either solo or with associates, in which case the missions can be scaled to have multiple objectives. These pay fairly low at about $10K-$15K per job, but they also sometimes pay in casino chips.

VIP Work

Extended VIP Work

(Must own vehicle warehouse and buy specific vehicles to unlock.)

MC Clubhouse Contracts

After Hours aka Nightclubs.

Client Jobs for Paige.

After purchasing a Terrorbyte the VIP/CEO/MC President can launch a series of client jobs.
Note: Collectors Pieces and Deal Breaker require 1+ associates and are below.
Note: Editorializing here but Paige is one of the nicest people you can run jobs for. Very validating in her manner and very supportive even when things go wrong.

Jobs available to a MostlySolo player with DeadWeight as Associate or MC Member.

Casino Work

After purchasing a casino penthouse a user can call Ms. Baker to ask for jobs. These can be done in a invite only session. Either solo or with associates, in which case the missions can be scaled to have multiple objectives. These pay fairly low at about $10K-$15K per job, but they also sometimes pay in casino chips. When working with DeadWeight note that the missions will scale and make it harder for the VIP but they are all still completable with practice.

Client Jobs / Challenges for Paige.

VIP Work

Extended VIP Work

(Must own vehicle warehouse and buy specific vehicles to unlock.)
Note: It is nearly Impossible to complete Ramped UP. Especially with DeadWeight.

VIP Challenges

MC Clubhouse Contracts

(Still a WIP...some do not work well with DeadWeight must have ActiveParticipant)

MC Club Challenges

Jobs available to a Two players in a Invite Only session with ActiveParticipant as Associate or MC Member.

These additional jobs are available with conditions.

VIP Work

MC Club Challenges and Work

CEO Special Vehicle Work (Must participate in public lobbies to unlock these the first time. After they are unlocked the actual missions can be played in invite only mission.)

Casino Work

After purchasing a casino penthouse a user can call Ms. Baker to ask for jobs. These can be done in a invite only session. Either solo or with associates, in which case the missions can be scaled to have multiple objectives. These pay fairly low at about $10K-$15K per job, but they also sometimes pay in casino chips.

Client Jobs for Paige.

After purchasing a Terrorbyte the VIP/CEO/MC President can launch a series of client jobs.

Other work that requires a particular amount of people but can still be done in a Invite Only Session.

submitted by ErregungHaus to gtaonline [link] [comments]

GTAO Invite Only lobby guide with a Section for StriclySolo players.

Last update 2019 08 18
WIP. WorkInProgress. This is to highlight all the things that can be done in the game without being a public session. Public session stuff is well covered in other guides.

GTAO Invite Only lobby guide with a Section for StriclySolo players.

What is a solo player and why would anyone do that in a MMO?

GTAO is not strictly a MMO. Some people just do not derive joy from playing games with others. But would like to play in a immerseive online game where the content evolves and can have a shared experience. So some people chose to play solo.
There are roughly 3 types of solo play.

Jobs available to a StrictlySolo player in a Invite only session.

Contact Missions - There are 90+ that are available to one person working alone. For the full list see http://gta.wikia.com/wiki/Missions_in_GTA_Online These pay $80K-$150K/hr depending on when you turn them in.

Casino Work

After purchasing a casino penthouse a user can call Ms. Baker to ask for jobs. These can be done in a invite only session. Either solo or with associates, in which case the missions can be scaled to have multiple objectives. These pay fairly low at about $10K-$15K per job, but they also sometimes pay in casino chips.

VIP Work

Extended VIP Work

(Must own vehicle warehouse and buy specific vehicles to unlock.)

MC Clubhouse Contracts

After Hours aka Nightclubs.

Client Jobs for Paige.

After purchasing a Terrorbyte the VIP/CEO/MC President can launch a series of client jobs.
Note: Collectors Pieces and Deal Breaker require 1+ associates and are below.
Note: Editorializing here but Paige is one of the nicest people you can run jobs for. Very validating in her manner and very supportive even when things go wrong.

Jobs available to a MostlySolo player with DeadWeight as Associate or MC Member.

Casino Work

After purchasing a casino penthouse a user can call Ms. Baker to ask for jobs. These can be done in a invite only session. Either solo or with associates, in which case the missions can be scaled to have multiple objectives. These pay fairly low at about $10K-$15K per job, but they also sometimes pay in casino chips. When working with DeadWeight note that the missions will scale and make it harder for the VIP but they are all still completable with practice.

Client Jobs / Challenges for Paige.

VIP Work

Extended VIP Work

(Must own vehicle warehouse and buy specific vehicles to unlock.)
Note: It is nearly Impossible to complete Ramped UP. Especially with DeadWeight.

VIP Challenges

MC Clubhouse Contracts

(Still a WIP...some do not work well with DeadWeight must have ActiveParticipant)

MC Club Challenges

Jobs available to a Two players in a Invite Only session with ActiveParticipant as Associate or MC Member.

These additional jobs are available with conditions.

VIP Work

MC Club Challenges and Work

CEO Special Vehicle Work (Must participate in public lobbies to unlock these the first time. After they are unlocked the actual missions can be played in invite only mission.)

Casino Work

After purchasing a casino penthouse a user can call Ms. Baker to ask for jobs. These can be done in a invite only session. Either solo or with associates, in which case the missions can be scaled to have multiple objectives. These pay fairly low at about $10K-$15K per job, but they also sometimes pay in casino chips.

Client Jobs for Paige.

After purchasing a Terrorbyte the VIP/CEO/MC President can launch a series of client jobs.

Other work that requires a particular amount of people but can still be done in a Invite Only Session.

submitted by ErregungHaus to gtaonline [link] [comments]

gta online casino heist checkpoints video

The Diamond Casino & Resort is a content update for Grand Theft Auto Online, released on July 23rd, 2019. 1 Description 2 Content 2.1 The Diamond Program 2.2 Properties 2.3 Activities 2.4 Missions & Events 2.5 Character Customization 2.6 Collectibles 2.7 Vehicles 3 Changes 4 Discounts & Bonuses 5 Gallery 5.1 Official Screenshots 5.2 GIFs 5.3 Videos 6 Trivia 7 Navigation The update introduces ... Below, you can find the Patch Notes for the Diamond Casino HEIST update, with multiple changes and fixes. (source) [December 12, 2019] New Content – PS4, Xbox One & PC The Diamond Casino Heist has been added to GTA Online.The Diamond Casino Heist presents players with the opportunity to plan and execute robbing The Diamond… This guide will show you how to find the different access points and POIs to unlock all three casino heist approaches - The Big Con, Aggressive and Silent and Sneaky. Check out our max payout guide too. With the release of the Diamond Casino Heist update Rockstar has decided to add a variety of approaches... Resetting Casino Heist from checkpoint. QUESTION. How do you restart from a checkpoint in the heist? I was doing the stealth approach and when we clicked Quick Restart it kept putting us back at the part where you rappel. Is this the only checkpoint or can you hit continue when you fail to go back to a closer one? 2 comments. share. save. This guide is a complete walkthrough of the Aggressive approach to the Diamond Casino Heist. Our Big Con approach guide is here and our Silent & Sneaky guide is here.Make sure you also check out how to unlock the elite hacker Avi Schwartzman for more time in the vault, our payout/take guide, and also the POI and access point guide. The Cayo Perico Heist is a Heist in Grand Theft Auto Online which tasks players with infiltrating a fortified island to obtain sensitive documents and return GTA 5 Diamond Casino Heist update patch notes FINALLY revealed GRAND Theft Auto 5 Online gets a huge new update on PS4, Xbox One and PC, as the Diamond Casino Heist patch finally goes live. In the setup for GTA Online's newest Heist, players will need to explore the Cayo Perico Island thoroughly. This map points out the various locations the player must visit to ensure they have ... I still see some people (friends and randoms) struggle with the casino heist hacks, so I wanted to share a cheatsheet with the correct choices for the fingerprint hacks. PS: I know some people upladed similar things before, but i've seen someone thinking that the solutions are the positions instead of the image, so just a cleaner version of the solutions with only the correct choices under ... Release Date December 12, 2019 Game Edition GTA Online Platforms PC PlayStation 4 Xbox One. Prepare yourself for the biggest, most audacious and complex criminal operation to ever hit Los Santos: The Diamond Casino Heist - now available in GTA Online. Infiltrating the most extravagant entertainment and luxury living complex in the entire state won’t be easy, and careful and comprehensive ...

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gta online casino heist checkpoints

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